1st place for the national final Imagine Cup game contest Microsoft 2016
Protytpe of Lawn Party with Team Grass Kelly
3rd place for the national final Imagine Cup game contest Microsoft 2015
Prototype Willy the Wisp
An Adventure Them All (Beat'em all & Exploration). Project Manager & Game Designer on a 6 month project with a team of 6 people.
A multiplayer twin stick shooter for 1 to 4 players. Just plug your controller and play, but be careful because enemies explodes on death, try to do chain explosion to maximise the score
Lead game designer for the realization of a PC game/console prototype during two week with Gameloft: Management, Internal communication, Tasks Distribution, Records Verification, Daily meeting, Project Overall Vision, Iterations, Decision-making.
A mobile Rogue-like game developed in two weeks for Gameloft with a team of thirteen persons. I assumed the role of Game Designer.
Game Designer then Project Manager on the pre-production of a mobile game for Happy Blue Fish: Concepts few mobile game, Launch KCM project, project still in development, Prototype a mobile game, Manage a Senior Team, Planning, Iteration, Team Communication, Production methodology adaptation, Monetization, Target Study, GDD, Engine changes & formation
Game Designer then Project Manager on the pre-production of a mobile game for Happy Blue Fish: Concepts few mobile game, Launch KCM project, project still in development, Prototype a mobile game, Manage a Senior Team, Planning, Iteration, Team Communication, Production methodology adaptation, Monetization, Target Study, GDD, Engine changes & formation
GAME DESIGNER AND PROJECT MANAGEMENT Internship Paris, France during 6 months : Design the concept of a future app/game GDD writing, Monetisation, Ergonomy, Mockups, Development monitoring, Community management Internship